Gamejams - Arena PVP Game
Various custom shaders for Unity's HDRP.
- Gamejam
- HLSL
- Unity
- HDRP
- C#
This project was created during a gamejam.
There might be minor bugs/visual glitches.
About this project
This project is a 2v2 multiplayer arena game where each player controls one of the balls and must bounce through the water in order to jump through the hoops and score. Due to the team lacking an artist we relied heavily on shaders and stylized visuals to hide the simplicity of the geometry. We decided early to use Unity's HDRP, however this decision was not ideal as it took me way more time to create shaders for the walls, the water and some minor effects as it would have without it.
This project was created over two days by a team of only 3 people.





